The Moles are an enemy group you encounter in The Garden chapter, mainly in underground burrows where the game turns into a noise and movement challenge.
What the moles are
They’re hostile garden pests that function as hazards you must avoid rather than “talk to” NPCs. The game presents them as one of the threats inside Cody’s neglected garden and its tunnel system.
How they look
- Dark grey to black fur
- Pink nose and feet
- Clawed paws
- Buck teeth and small black eyes
Where you meet them
You first deal with them in the underground portions of The Garden chapter, where you’re asked to move carefully around sleeping moles.
If you remember “the mole part” from the game, it’s usually the segment where you’re watching a noise indicator and creeping through tunnels.
What makes them dangerous
The moles are built around one idea: noise management. The section teaches you to treat sound like a resource, not flavor.
Key cues the game gives you:
- A noise meter on screen to help you judge whether you’re being too loud
- Clear cause and effect: some actions create more noise than others
How the stealth segment works
During the stealth section, you need to pass multiple sleeping moles without waking them.
What to do:
- Move with restraint and avoid reckless actions when you’re close to them
- Use Cody’s grass related movement option to help May cross while keeping noise down
- Treat May’s water shots as “loud tools” and keep them controlled rather than constant
The chase sequence players remember
After the quieter tunnel navigation, the game escalates into a chase with moles where the camera angle and pacing shift to keep you reacting instead of planning.
Moments that define it:
- A run sequence that includes perspective changes
- A comedic beat where you ground pound a mole to drop into a shaft
- A final escape moment where you jump into the middle gap as moles collide
Story role in one paragraph
In the game’s backstory framing, the moles are part of what “ruined” Cody’s garden through tunneling, and he believed he had already gotten rid of them before the events of the chapter prove otherwise.
Комментарии (0)
Вход / Регистрация
Войдите через свой аккаунт Google, чтобы оставить комментарий. Это быстро, легко и безопасно.
Пока нет комментариев
Будьте первым, кто поделится своими мыслями!